Joni Suojanen

Game Designer

Projects

Break the Beyond

Game design

QA

Unity

Mobile

2023

balancing

C#

A roguelite card game with RPG and merging elements. Fight enemies, merge your loot and become stronger to progress further realms.

My main contributions to the project:

  • Designing engaging mechanics based on data.
  • Creating detailed documentation for team members.
  • Balancing cards and progression in the game.
  • Prototyping and testing to gain insight on player behavior.

  • Slippy Slope

    Game design

    Level design

    Unity

    Mobile

    2022

    A sliding 3D platformer project of a penguin baby sliding its way through the dangers of Antarctica to reach its family.

    My main contributions to the project:

  • Designed challenging sliding levels.
  • Created graybox prototypes of levels.
  • Created documentation and maintained tasks for team members.
  • Prototyped levels and pitched the game at Xamk Demo Day.

  • Wizard Defense

    Game design

    Level design

    Unity

    PC

    2022

    A roguelite tower defense prototype with a Carcassonne board game style tile mechanic. Collect resources, defeat the creatures and build the world!

    My main contributions to the project:

  • Designed gameplay mechanics.
  • Programmed a game prototype in Unity C#.
  • Created documentation and created tasks for team members.
  • Prototyped levels and pitched the game at Xamk Demo Day.

  • The Great Escape

    Game design

    Level design

    Unity

    Touch Wall

    2021

    An interactive touch wall pilot project by C3E-project testing experimental touch wall technology by OiOi Collective. The project had the objective to test the capabilities of the technology in a form of a game while motivating young people to the theatre culture.

    My main contributions to the project:

  • Designed gameplay mechanics and created documentation.
  • Created levels from grayboxing to final state with lighting
  • Integrated client requests into game mechanics.


  • ABOUT ME

    Hello! I'm Joni


    Bachelor of Culture and Art, Game Design

    I'm a curious game design degree graduate with passion for solving problems. Being a tech enthusiast I always seek new information and face challenges with dedication.

    My main skills involve but are not limited to game design, system design and level design.

    While here, check out my projects and my bachelor thesis on Balancing and testing a roquelite mobile card game!

    Contact me Download Resume Thesis Linkedin Game Jams ArtStation
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